The Weblog

  • Interview with Audionautic

    Ryan had the pleasure of getting acquainted with the guys at the Audionautic YouTube channel yesterday. We got to talk about the new plug-ins as well as discuss some recent news in the music tech space. If you want to get to know a little more about our thought process behind the plug-in’s design and Read more

  • About Our Quality Modes

    What happens when I turn on High Quality mode in a Sketch Audio plug-in? Read on to find out! Our plug-ins have two quality modes: standard (SQ), and high (HQ). SQ mode uses the session sample rate. HQ mode oversamples the plug-in by the factors shown below. Session Sample Rate (kHz) Oversample Factor 0 < Read more

  • Introducing Scissor Hands

    Scissor Hands is a dual filter with selectable order, internal drive, and modulation to boot. Be sure to check out self FM. 😉 At Sketch Audio, we love synths, which means that filters have a special place in our heart. If we were going to do a filter, it would have to meet a few Read more

  • Introducing Hyper Boost

    Hyper Boost combines a retro-inspired two-band tone control with an aggressive soft clipper. Power up your sound. Hyper Boost started out as a quick diversion, but quickly became our favorite plug-in of the season!  The tone control module comes with two extremely gentle shelf filters that you can use for broad-strokes tone shaping and late-stage Read more

  • Introducing Doctor Vibe

    Doctor Vibe puts the sound of a classic workflow in your DAW: a warm & woozy vinyl source, the grit & sparkle of early converters, and that singular Detroit-style compression. For us, the sampling workflow is a prime example of how artistry and technology work together in the music-making process. During Doctor Vibe’s development, we Read more

  • Get to know the ears behind the presets.

    Corey Lofthus is an artist from Portland (souLyft) who’s been a friend and collaborator for almost five years now! Corey designed a good chunk of the factory presets on Blip Box and Phase Monkey and we thought it would be cool to have him on the channel to talk sound design and music tech. We’re Read more